WS&S

Wargames, Soldiers & Strategy

Saturday, September 17, 2016

The Battle of Wilson's Creek - 1861 (Part One)

The first battle in the new abode, my table is now just 43 inches by 28 inches, a small table for sure. Well I have been going on about small tables, so for the time being, that is all the space I have. A little tight for 28 mm, but great for 6 mm.

So for my debut at the new place I have chosen a scenario from the Glory Hallelujah supplement for Black Powder. The Battle of Wilson's Creek, though I have chosen only to show the tributary of Skegg's Branch, I have also omitted the hills and added a wooded area. The troop formations are however, as per the scenario. I intend to fight the battle twice, once using the modified Blucher rules, which I really like, and then again using Black Powder with the GH supplement amendments, or at least some of them.



The deployment shown in the book has been followed as best as I can. I have chosen to represent the regiments of each brigade.



The whole table looking from the Confederate side of the table. The units are shown in their starting positions, but the artillery is not yet deployed. As you can see, there are five Rebel brigades facing only three Union.


The Union 'Army of the West' under the command of Brigadier General Lyon, comprises from left to right, 1st Brigade - 3 infantry regiments and one artillery brigade, 2nd Brigade also of three infantry and one artillery and finally 3rd Brigade comprising six infantry regiments.



The Confederate army under the command of Brigadier General Ben McCulloch has five brigades, from front left to right, 3rd Brigade - six infantry and one artillery, 4th Brigade - three infantry and one artillery and furthest from the camera is 1st Brigade of three infantry regiments. At the rear nearest the camera is 5th Brigade of three infantry regiments and finally, 2nd Brigade of three infantry and one artillery.



Looking over the farm along the Confederate lines.



The Union forces too.



Off the table is a brigade of Confederate cavalry who will enter the table behind the Union right flank, near the trees, at some point during the battle



Also off the table is the Union 4th Brigade - four infantry regiments, one cavalry regiment and one artillery battery. Who will at some point enter the table behind the Confederate troops. McCulloch had sent them off on a wide encircling movement, the aim being to catch the rebels in a hammer and anvil situation.


An on the hoof change of plan regarding rules. I failed to bring my pack of playing cards for use with Blucher, this is the way of determining when a command phase ends, so instead I shall use the 'Officer Commanding' ACW rules by Robert Lloyd. This is version 1.6 and has a few modifications from the previous sets I have used.


Turn One
Confederates won the initiative roll and attempted to activate both brigades on their left flank, however a roll of one + one for being experienced troops, meant that only one element (in this case, regiment) from each brigade could advance.


The single regiment from the two nominated brigades (marked with a red disc), move forward.



The Union commander also wanted to activate two brigades, but he has no intention of advancing, instead he wants to deploy his artillery. A roll of 1 + 1, split between the two brigades, means he can do just that.



The two batteries are unlimbered and prepared for action.


Turn Two
Confederate initiative, the same two brigades are nominated to advance and this time a 6 + 1 enables the remaining units of each brigade to advance.


The two brigades are now close to the stream and back in line.

Turn Three
Union initiative, but movement declined and as even the artillery is out of range no firing. The Confederates attempt to advance the large 3rd Brigade and with a roll of 6+1, all six infantry and the artillery can advance.


The Reb's now have three brigades at the stream in good order.


Turn Four
The Confederates attempt to activate two more brigades, and with a dice roll of 4+1 are able to advance the whole of 5th Brigade and two regiments of 2nd Brigade.


So the Confederate advance to the stream continues.


A close up of the now disjointed 2nd Brigade.

Turn Five.
Both sides could now roll to see if their reinforcements would arrive, both failed. However, the rebel commander, confident in his greater numbers on the table orders two brigades to advance across the stream. With a roll of 6+1, this is achieved.


The left and central brigades are now across the stream and the artillery battery unlimbers.


This move puts both side artillery within range of the enemy. Reb guns max range is 20 cm whilst the Union is 24 cm.


Batteries open up on both sides but only one scores a hit. The Union battery at the bottom is successful in counter-battery fire.


Forcing the rebel battery back across the stream.


Turn Five
The rebels anxious to get to grips with a numerically inferior force, attempts to advance two brigades but a roll of 1+1 only allows on regiment of each brigade to advance.


With only the two Union batteries now in firing range, both open up, once again the battery at the bottom of the photo scores a hit, this time on the infantry, forcing them back.


The rebel infantry regiment is now back across the stream alongside the battery driven back in the last turn.


Turn Six
For the Confederate commander, the dice god is once again against him. A 1+1 only allows one unit of each brigade to advance. On the left an infantry regiment and he also chooses to advance the artillery battery back across the stream and into range of the Union guns.


On this occasion both Union batteries fire with no effect.

Turn Seven
Amazingly, both fail to activate their reserve (off the table) units. Taking no chances, the rebel commander activates just 3rd Brigade, he rolls a 5+1 and so all, bar the artillery battery can advance.


The four leading regiments are across the stream, the two behind have also taken the movement penalty for crossing, so can move their full distance when next activated.


Mixed fortunes in the artillery exchanges. The two batteries engaged in counter-battery fire both hit! The battery is a miss.


Consequently, both batteries have to fall back 8 cm.


Turn Eight
Finally a successful reinforcement roll. The Rebs have it.


A Confederate cavalry brigade appear on the Union right flank.


The Union commander is now forced to give a brigade order, he orders the far right regiment to turn and face the new threat.


Nervous troops obey the order, well aware they now have the enemy on two fronts!


The Confederate commander, seeing the confusion and re-alignment of the Union right flank knows it is time to strike. Unfortunately for him, I am throwing the dice with my normal aplomb. He attempts to advance two brigades but with a 2+1, can only advance three regiments into musket range.


With the Union right now threatened on two fronts, the rebel troops push forward.


The crash of muskets and and the roar of cannon, fill the air with smoke, (well four white discs actually, you need a good imagination).


Only the Union artillery battery scores a hit, forcing one of the rebel infantry regiments to recoil.


A good time to bring part one to a close. If you would now indulge me in a few low level shots of the troops and battlefield.


The Brigadier General of the Confederate cavalry surveys the scene before him.


'Forward boys!'


Massed ranks face each other across the field.


'Sure as Hell, seems to be a lot of em.'


The threatened Union right flank.



Friday, September 16, 2016

PAINT & CHAT Format Changes

Just a quick note regarding the G+ changes to the community PAINT & CHAT, and LIVE Play sessions.



As many of you know, Google+ changed the manner in which users can host Hangouts. No longer can the hangouts be hosted directly from G+! Instead, potential hosts must launch a Hangout from within YouTube. This means that hosts will no longer be sending out invites via G+. Instead, all invites are by posting chat links directly to the appropriate forums, or to specific members of the community. Both links to join a chat, as well as links to watch a chat live, may be posted by the host. If you are a member of the Facebook TtC Forum, or the G+ TtC Community, you will see these links posted as normal. All you have to do is click the link to join or watch.

Chat sessions will occur on YouTube and can only be watched from YouTube. The link to this might also be posted elsewhere, such as in the TtC Facebook Forum, where you can also watch from there in that case.

It may seem somewhat confusing, but not really. Here are some things you can do to

  • Join the Facebook TtC Forum - if you haven't already.
  • Join the G+ TtC Community if you don't use Facebook.
  • Subscribe to the TtC YouTube channel.
  • Subscribe to any of our community hosts YouTube channels.
If you do not do at least one of the above, you will not receive invites to live sessions.

If you have any questions, contact me :)



~K

Wednesday, September 14, 2016

Adventures in 3-D Printing for Miniature Gaming

Adventures in 3-D Printing for Miniature Gaming 

So here we go with part one of my adventures in 3-D printing for miniature gaming.
 Like I had said in my Intro blog I first tried 3-D printing a year ago at my local makerlab.
 The first miniature I Printed on the makerlab printer was a french WW-2   S-35 tank the tank is 15mm scale and it came out very nice I have now printed x6 of them  for use in my battle group games .
  I then attempted to print a RPG miniature of a elf it really did not have any detail i was very disappointed but , I did try a few 28mm miniatures  with no luck at that point i was about to give up when I thought why not print items that improve the look of my games for example terrain pieces like furniture, wagons, barrels and objectives .


About 6 months ago I decided I needed to purchase a printer so I started to do the research to find out what my options were and the cost. I found out very quickly I had so many options and one of those options was building my own printer I did not choose that option as I did not feel I had enough knowledge to built it on my own .
After deciding I did not feel comfortable building my own printer I started looking at commercially available printers and found you can buy decent quality printers under $1000 US after researching and looking at what I could afford and reviews I decided on the Printrbot Play. https://printrbot.com
  
I have had the printer for 2 months now the first few weeks I was tempted to throw it out a window or return it lol .
 I had problems like bed leveling and filament jamming and breaking a part because I was not careful ugh !!!!  But I stuck with it and after a few weeks I started getting great prints .
 The first projects I started printing were for my WW-2 early war french army and  I also started to print German  Landwasserchleper Amphibious vehicles for a what if game set in 1940 invasion of England .
 I have now moved on to a new project that I will be sharing in my next blog .
 I will be  printing  a 28mm miniature on my new printer at home  I will be posting info how that goes in the blog as well as posting  other projects  .  I hope you come back for more and find the blog entertaining .

Thanks walkaboutgamez


Sunday, September 11, 2016

My Adventures in 3D Printing - Introduction

My Adventures in 3D Printing - Intro

Hello everyone my name is Chris I'm a gamer. This blog will be on my adventures in 3d printing items for gaming and the ups and the downs of learning what I can make and what is just not going to work .


I will not be going into detail about different machines and types of printers. There are so many kinds on the market. I will only be talking about the printers I have personal experience with and with that, lets start from the beginning.

My adventure begins a year ago in 2015 at a Makerlab event at our local art gallery. I saw them printing a Pokemon ha ha. My son was very excited watching it print and while he watched it print I took the time to talk to the fellow about 3D printing .

The more I talked to him about 3D printing the more I got excited about trying to print miniatures and terrain. I asked him how Makerlab works and he told me in order to use the 3d printer you need to take a one night class and do a certain amount of supervised hours. So I signed up that week and paid my fee .

I took the class and did my supervised hours. I then started trying to print miniatures and learned fast that the printer I was using  just could not get the detail for a 28mm miniature, but it could make cool items like furniture, vehicles like tanks and trucks and print most items from 6mm and up . So, for the last year I have been printing items to make my gaming table pop with more detail while I was using the Makerlab printer. I was learning so much and each week my prints improved . 

I got to a point 6 months ago that I wanted to print items that took more than 5 hours. So I started looking into buying my own printer, researching and saving cash to buy one. At the beginning I thought I was looking at thousands of dollars but, I was pleasantly surprised to find many options in my price range.

My next blog will be on the printer I use and the ups and down I have had with it and the software. I'm planning on adding pictures and video links of the projects that I do and  info that I think people should know like IP etc,  hiring 3D artists, and my adventures in learning how to do more of my own 3D designs .

Thanks for reading everyone. I hope my blog will entertain you and you will come back for more.

~C

Thursday, September 8, 2016

Purchase, paint, play & pack away.

We all do it, well I know I do, I admit it. Are we so weak and easily seduced? Our former love cast aside in the pursuit of a new, and seemingly, more exciting temptress. No, no, no! I am not talking about Gladys, the new receptionist at work, though it is a pleasant thought... ahem.

I am talking about that army you and I bought many moons ago, you know the one, we had to have it didn't we? A new era, a new project all so very exciting. Well it was at the time, but sadly that army, bought with such haste and with grand ideas clouding our judgement, now lies untouched in that dark cupboard we all have and try to forget about. Our way of dodging the guilt is to hide it away, out of sight out of mind.

Over the last few days, unable to wargame or even paint, I have taken to thinking and pondering, which is probably the same thing, however it is dangerous for me to do anything that involves engaging my other brain cell. Once again a subject raised on Tabletop Commanders paint & chat piqued my interest. With the onset of the new rule set and models/miniatures for Team Yankee and the imminent release of Band of Brothers and an updated rule book for Bolt Action. Something new and shiny, there to tempt us from our current projects.

I am one of those people who plods away at one project, normally until it is completed. As a solo wargamer, that means painting up at least two armies to oppose each other. Of course that means painting the same figures over and over again, yes they may be wearing different coloured jackets, trousers etc. but it is the exact same model. To be frank you become jaded with the monotony of it all and then the dreaded moment comes when they disappear into that dark cupboard as a new, and seemingly, more exciting project lands on the doormat.

It has finally dawned on me, after trying to complete all my unfinished projects since January of this year, that I actually enjoy jumping from one era to another, it is refreshing to paint a unit of archers for the War of the Roses and then a unit of Highlanders for the English Civil War. I am so far resisting the urge to paint up the American War of Independence box set I acquired a couple of months ago. With variety being the spice of life apparently, I am going about this in the wrong way! I can mix and match what I paint from unit to unit. Pretty damn obvious really, but it hadn't occurred to me previously, I did say I operate on a single brain cell.

I have enough armies already painted up to allow me to play on the table in a number of different eras, so there is no almighty rush to complete the current figures. I can play and game as and when I wish. With a move of house this coming weekend, all activity has been temporarily suspended and most of my troops will have to remain here until storage is purchased, assembled and in place at the new home.

I am taking the AWI box set with me to work on as well as my 6mm ACW to allow a game or two, so that will keep me occupied until the rest of the armies catch up. So now a few photographs of my projects, we all love photographs.

Now where did Gladys go?